Hi, from the title it might seem like a serious physics simulation experiment or something like that, but no, it's a real game. Basically, in the game you'll be in a room with 2 arcade machines. If you approach one of them, you end up in a 'MiniGame' with rules, etc. Let's start with the first one.

First MiniGame: You'll find yourself in a kind of maze with walls with blue-cyan lines and balls that, if you touch a text with a number on it, will increase by 1 on the screen. Those are the balls that give you points. Behind you at the spawn, there's like a blue door. If you hold down the 'Q' key, you'll see the map. The big white cone is you, the red ones are enemies. The enemies move around the map; one moves along the edges of the labyrinth, the other moves in the inner parts. In the corridors, there are 2 little rooms to hide in. If you run into one of the enemies in front of you, you can try to hide in one of those rooms to avoid being caught.

You need to collect exactly 124 points, and when you reach that amount you have to go back to the blue door, get close enough, and you'll have won! :D


Second MiniGame: This is totally different from the other one, you're in a field with obstacles and you have a gun, you're really fast and there are lots of enemies that if they get close enough you lose. With shift (press it twice) you can do a temporary sprint. You have to shoot all the enemies, which are 21, and in the text above it tells you how many you've killed.

I explained the rules to you, obviously without going into too much detail anyway, have fun and I hope you like it :)

Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorSalmino30
Made withGodot

Comments

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Hey, I tried your game, and I have to say I didn't really get how it relates to the theme, but the game is pretty cool.

(1 edit)

Thanks!

Interesting

thanks :D